This game has a lot of positives.
Good fluid animation
Soft, fitting music loop for automating too
Cute story/theming
Factory game (weak spot for me)
Computer themed (another weak spot)
But I want to point out some things I ran into.
For starters please consider (and take this with a grain of salt, I don't know how your system works) making the gray rectangle on the right consume the click input so that I don't lose my belts behind it, I made this gif to demonstrate what I mean by this. I hope that makes sense.
Also, I would really appreciate a way to jump to more complex gameplay, as someone who plays these games, and even made a factory game once, I'm more-or-less your target audience I think, up to you, but anyway, I would like to be able to jump to a position where I have all the tools available.
This looks nice, graphically, as I said, and conceptually as well, but it is a little simple as far as this genre is known from behaving. If that is your intent, rock on!