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(+1)

Thanks for your feedback!

  • Yeah, I should add a controls screen or tutorial
  • Bonus SP is just a random chance whenever you kill an enemy. I might make it increasable via equipment. Having a sound for SP bonus is a good idea
  • The equipment is kind of limited right now, there will be more variety in the full game. 
  • The UI needs a massive overhaul, I can experiment with a Shiren-style layout
  • Will add more keyboard/controller support in the future

One of the games I was inspired by is this an indie game called Aldarix the Battlemage. I wanted to make a roguelike focusing more on tactical combat instead of inventory management and sneaking past/avoiding certain enemies. Also wanted to try a game with roguelike gameplay but an actual story.