Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

> hit vs dodge
My formula for 'hit vs dodge' results 70% chance to hit and 30% chance to dodge with equal hit & dodge values, mob was lucky, invest in Dex

> progress & death
You can open the [Options] menu using [O] or [Esc], click on 'SAVE' to retain your progress

> extra shizz
I'll eventually get to a point where I can add some pizzazz, right now though I'm still on the core gameplay loop

> playing on mute
My game has no sound lol

> fog of war and enemy silhoettes
Glad you liked it :D

> gaps between walls
Yeah, with my current wall tiles it looks like that, but don't let it bother you :)

Thank you for trying out my game.