Hey thanks for playing.
Glad the combat feels good for ya.
I don't think you did. The way it works right now is the accept button is a single button for gamepad as well as KB+M, and up, down, left, and right in menus, is in both as well, so KB+M essentially has an extra control input.
That's fair. I added it to make it so players have more control over their dodge distance as the dodges get longer with leveling. Maybe it'd make more sense to make that more of a thing as they level? I'm sure I could come up with a bigger visual indicator as well.