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I feel like the text rendering's kind of weird. Some bits are aliased, others are blurry, I dunno.

Love the world interaction, though I can't tell if I was able to pick up objects like eggs and bottles or if it was just the physics on my character.

Kinda want an option to zoom out or in. Games like Phoenotopia Awakening and Starbound (which isn't the best but still) have this and it's useful.

(+1)

Thanks for feedback. Yeah the text boxes were done very ad hoc just for the demo, depending on your control scheme (and always the game end one), they can be either prerendered sprites or dynamic text which renders quite differently even with the same fonts, I'd only use sprites for the final game. I just made a couple variations for the default controls. 

Right now my setup is that you always highlight and can pick up solid physics objects, but minor objects like eggs/bottles that don't have collision can only be picked up if you're crouching. Maybe I should adjust how that works, but I don't plan on it ever being necessary to pick up non-solid physics.

Thanks!

Ah that was it. Either way, this slaps. If it's a good length I'll definitely pick it up when it's done.