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It seems that if I sit around, I heal back up to the end of the dark red bar. But it takes forever. So of course I don't wait. So am I being punished for my impatience? I think you should introduce a "wait" command where my dude can take a sit and time passes so I regain what I would get if I left the game idle.

It would probably be good practice to introduce a frame limiter so you don't fry graphics cards, I don't need 1000 fps.

I dunno, this game is too hard for me. I can't beat the two dudes in a room in the tutorial. I guess I just suck

After I made this comment I gave it another try and at least made it through the tutorial.

But like the other commenter said... come on bro at least give me a weapon. Even just a wooden sword. I dunno maybe the point is to frustrate the player in which case I'm just not the target audience

I'm glad you made it through the tutorial.

Nah, being frustrating isn't the goal. I tried making the tutorial a lot shorter, and experimented with hiding all the gear in the overworld. Clearly it's not going over well. Thank you for letting me know it was so frustrating.

Hey, thanks for playing.

The auto healing is meant to be a reward for players who play well enough to not get hit often, so you're right about not waiting. Unfortunately the thing that's supposed to balance that isn't actually in the game yet (dangerous enemies appearing at night, adding a timed incentive to exploration and the like.)

My bad, that was more of a debug thing for me. The game is limited to 60 fps, but the fps shown there is an extrapolation to show how fast your computer is rendering the frames. It's helped me figure out where optimizations need to be made.

Apologies, I probably should have made them easier. The only reason there's two is to make the lock on required.