Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

thanks for playing and taking the time to write out your thoughts!

yea, it's clear i need a tutorial. i just need to figure out how to make it *immersive*.

>When I switch from wand to sword and back does it reset my spell wheel and selected spell? Also when I die it reset. Also when I switch between loadouts I and II it resets.

yeah, as i mentioned in PAT's comment, it's something i need to figure out. the idea is that the spell is granted by the wand, so when the wand isn't equipped (it's on your back, thus doesnt give you benefits) then you lose the spell. re-equipping it should return the spell, though, that makes sense. i'll need to figure out how to make that work in the future.

>Why can't I use the same shield in two loadouts with different weapons?

that would be an interesting mechanic - to only switch ONE hand. perhaps in the future.

>I was watching a streamer play and he was kiting enemies. Am I supposed to do that? I don't know how to run away and attack at the same time.

if you want to! you can hold shift to attack without moving, the idea being you move, hold shift + click, move, etc. there are multiple ways to play, though. you can facetank enemies (but it's more dangerous). the idea is that melee is hard at the start, but easy later, while ranged starts off easy but gets hard

>I would like to be able to stack or reorder the potions on my quickbar.

a purposeful design decision to not be able to stack, but a reorder might be interesting. good idea.

>I picked up a spellbook I didn't have the stats to learn. I right clicked it anyways just to see what would happen, and my character dropped it. But I had 'right click equips' set so I don't think he should have dropped it.

an interesting idea i didn't think about. i'll give that a try and see how it goes. usually i like having right-click-to-drop since it allows for very quick inventory clearing if needed, but i understand your thoughts here.

>Overall I suck at this! I only made it to the boss once and just died a bunch. Am I not understanding something? The game does look very good and feels polished.

It's a hard game! it's meant for people who played old ass arpgs and thought they were too easy. either way, i'm very glad to hear you gave it multiple tries and i hope you enjoyed your time playing. i'll try and get all of these ideas implemented or at least prototyped by next DD.

thanks again for playing and for the thoughtful feedback!

(+1)
that would be an interesting mechanic - to only switch ONE hand. perhaps in the future.

Well it's not that I specifically want to switch one hand. Let's say I'm at the middle or late game and I'm fully geared and I have some magic gear and some melee gear. But there still might be a few pieces of gear that are great with either build. But the way you have it right now, I can't have those in both builds.