>150 levels
Madness. How many do you gotta beat in a row for hard mode in the full game? I can barely get to twelve so far.
Haha holy crap. I'd suggest at least adding a medium difficulty where you can do them in smaller chunks, because doing 100 levels you've already mastered to get to a level that's giving you trouble so you can get better sounds like it's gonna be super frustrating. But then again I'm not a precision platformer guy; maybe that doesn't bother you guys.
Beat the demo on hard!
I kind of expected there to be a different illustration for beating hard; Having different end illustrations based on how well the player did would be a good addition.
I'm gonna maintain that room 12 is badly placed in the difficulty progression. The very first time I managed to beat it on hard I cruised through the remaining rooms first try.
I look forward to the remaining 135 rooms with trepidation.