I like the art and the shield reloading idea is cool! the controls seem like they're supposed to be slippery but maybe too slippery for me, maybe would get used to it with more time
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Thanks for the comment !
I think the controls are very slippery because I played with them on a large area without obstacle, and not with less space to move, so that might explain the way they feel. Also I wanted the player to either use the brake or do a half turn and accelerate again to slow down, but it's not very useful in a bullet hell I guess.