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Godot engine? I thought it was only used to teach gamedev courses..
Joking of course. Nice to see a game made with something else than Unity.

For some mysterious reason the music kept playing only from the left  side.

Also, I was not sure how to fight enemies or whether to fight them at all. I found it funny how you can abuse the game physics and just toss them around.
Then the bossfight came and I turned into a F****N WIZARD and started blasting, but he was like "NAH" and refused to collaborate further.
I wasn't sure how to finish the game, so I just quit it.

1. I approve of your Godot joke.
2. I was testing the sound with earplugs which were running out of battery. I believe the thing I used for sound was actually a node meant to be used for spatial sound and I didn't attatch it to the player so its stuck in the (0,0) coordinates a.k.a top left corner.
3. The idea was to jump around the enemies. Get to the demon. Get amazing fireball powers. Shoot the enemies. And if I had the time to implement it - fight the demon.