A cool project that tells the story well!
Gameplay: The glitch mechanics were very convincing and made for a fascinating play experience. Objectives were made clear in a manner that was intuitive without appearing intrusive. A greater emphasis in problem solving or action somehow might have made things a little more engaging.
Story: This was an interesting story told in a way that kept the player invested. Very well done!
Presentation: The sprites were very nicely designed, the glitch aesthetics were done very well and often implemented in interesting ways, the music choices paired and set the mood very nicely.
Horror: Although not scary in a jump-out-of-my-skin way, the theme and storytelling painted a very unsettling picture of Luc's life. Scary in the same manner as dementia rather then scary like being ripped apart by the boogeyman.
Theme: The game took place in the ground and the section with tunnels was quite maze-like. Certainly ticks the box.
Conclusion: A very well presented scenario, very well polished for something completed on such a tight schedule! Looking forward to future works!