Okay the movement became 3X times better when I applied what you said and I realized that you have a sick scythe attack as well. The movement and combat is really solid! I really love the mechanic. Idk if you plan on continuing it and I'd understand if you did not, but I hope the best for that game.
thanks again :>
Control scheme is actually something I'm very proud of, so I'm really glad you like it!
A little sad fun fact is that the scythe was initially going to be a parrying tool and there was gonna be more mechanics related to that, but I didn't had time to do it lol, so it ended up as just a very cool looking way to move slowly.
I've been considering to continue this game for a bit, but honestly I'm still unsure since I'm also aiming to participate on the next Metroidvania Month which starts already this week, and I also have some other projects on my head I wanna do for the funsies, both game dev and non-game dev related. But who knows, maybe I can get back to this again someday