It is fun, the mechanic of the player following the mouse its really cool! I like a lot the movement and the charge dash! But there isnt a clear indicator of when you have a dash or a shoot available, overall its fun even if the gameplay isnt that clear at first!
Viewing post in Rogue Redirection [MINIGAME] jam comments
The indicators are circling around the player
The indicator for dashes is a rainbow segmented ring around the character (you can have up to three). The number of bullets indicator is indicated by small little bullets going around the player (you can have up to 8). However there is no indicator for how much time until the next dash or bullet is about to recharge. I have experimented with that as a UI element but couldn't figure out a way to implement it without it feeling too cluttered.
Thanks for playing my game though! I hope you enjoyed the experience