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(+1)

Really cool control system! Moving and shooting with the mouse felt really nice. I love progression systems, but I think you need to balance the cost to enemy drop value for the various upgrades. The enemies are a little too simple in the beginning, but your low power level makes them take a relatively long time to kill. And the fact that it takes at least two rounds before I can buy any upgrade makes the opening drag a little too much. But if you iterate on these values, I am sure you can find the right balance to make this game awesome!

(+1)

Thanks, Yeah I actually nerfed the money because you were able too buy 5+ upgrades in one round, I think I accidentally made it too little. Sorry about that!