Platformers are some of my favorite games, and this one was not disappointing. I really enjoyed it.
THE GOOD:
Artwork is well done. Love the cute robot and enemies. Plus the environment is very well done.
Level design and platforming are laid out nicely. I was able to easily move from place to place, dash, double jump, and even a few hidden areas.
Music is nice and fitting for the theme of the game.
The HUD between levels seems interesting and looking forward to some of the features you'll unlock in there.
Controls are easy to understand and feel responsive. Double jump felt a wonky at first, but once I got used to it... it wasn't a problem.
SUGGESTIONS:
The text is a bit challenging to read and hard on the eyes. There are some really nice pixel fonts out there. I'd recommend a new font style.
The pits are really tough to see due to all the foreground decoration. This caused me to fall into a few, plus there are some spots that you can't tell, due to the decorations... "Is this a pit? Or not a pit?" I found myself jumping over, possibly, spots that weren't even pits lol I think you need to make these a bit more clear.
A screen showing the power up's you've received and what they do would be nice. Character menu, some sort of HUD, etc.
When hit by an enemy, you get stuck on top of them, and they continuously hit you over and over. The only way to get away from this is to use a shield or dash. When enemies hit you, you should either be pushed back a bit or immune to other hits for a small duration of seconds.