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(+1)

Great fun to play, and I enjoyed my time stuck in the liminal. And I’ll be back to kick that slime’s butt later.

Controls available as mouse and keyboard, which was a nice surprise.

There’s a lovely dry sense of humour in the dialogue, which I really like. Made me smile on a few occasions (e.g. walking in on “You’re going nowhere, you big blue bastard!”.

I’ve not got much experience with this genre, so I’m coming in with minimal experience.

With the intro it gave me a lot of instructions on what to do. As I’m new to this genre there was a lot for me to take in. I tend to absorb the way to play when I’m controlling, but it’s guided. So when I was finally in the fights I was loving it, but then I was thinking - damn what was the advice earlier?

When I was in control for the first time, and it was very white, I was a little unsure what to do, I found an item and managed to discover the stairs. It was a nice feeling when I worked it out. But may be something to contrast my movement wouldn’t have moved me along a little quicker.

Overall I enjoyed my experience, and it gave me fond memories of my ZX Spectrum and C64 from when I was a kid. Nice work!


Extra note: with the way the game is set up on Itch I had trouble using the Itch app and had to download it directly. 

(+1)

Thanks for playing! In retrospect I should have had controls mentioned before the game started. This was originally made for a primarily RPG Maker jam so I didn't feel the need to explain them, but with so many different engines represented in this jam it would have been nice.