Some really cool mechanics !
The fact that both the player and the enemies have bouncy shots makes for quite some chaotic sessions at times and that’s the real fun of it, plus a nice use of the theme where you need to retrieve your shots to shootback and also recharge your sheilds.
One nitpick i had is that the player movement is a bit too fast and a littl floaty, which makes it a bit hard to navigate precisely if the screen gets crowded.
Other than that i had a blast trying this one out, good job :)