Hi Frumiousfeminist,
Thank you so much for trying out my game and pointing out these issues. It may take me awhile to test your findings,( as I'm currently going hard for OtomeJam) but I will definitely investigate and want to make combat information have more clarity in general. Also I am really glad that you are able to enjoy the game despite the grind. I am personally a huge fan of side banter in games, (The type of stuff that isn't necessary to the main objectives but feels like the characters 'live' there?) so a lot of the player choice dialogue reveals different pointless tidbits depending on how the companions react, but doesn't require me to write completely different main quest paths. Oh yes and let me know if it at any point becomes too grindy, as I am definitely open to making adjustments.