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Well it took me like 60 deaths the first time, so I’m confident that’s pretty good hahahaha I totally agree with the way the rope works, and it really needs a lot of tweaking (like a cooldown indicator and less cooldown). And it has no attenuation system of any sort (it’s all instantaneous), but that is actually a brilliant idea, I will definitely try to implement it for the next version Thank you very much for the feedback, I really appreciate it, and I’m glad you had fun playing my game ♡( ◡‿◡ )