Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I recorded playing games with commentary, and your game is one of them.

Here's the link to the whole DD50 folder:

https://mega.nz/folder/GclCXISL#gwE9S1kRTbe6amYLH2RiYA

Skelly girl no!!!

Glad you enjoyed the game! And sorry you don't start full health, it's not a bug just set it up that way, I didn't want players to die and try again just because they had little amount hp left where they could maybe win if they push through but I realize starting with only 3 isn't fair as well, I'll find someway to address it. Pearls aren't really in this dd, it tracks how many pearls you have but you can't buy anything with them yet, they'll be scattered throughout and you can buy health upgrades etc with it so I should put an indicator somewhere like the menu or something. Text speed could be fixed with the character number thing or just adjusting manually, I realize I read it too fast since I already know what they're saying so I should probably slow it down a good bit. And lastly idk how you got all the maximum spawns that many times in a row, I'll check it out why but either it's your luck or something to do with wine wrapper. Which by the way I was planning to export for linux by now but it's been a little more annoying and busy than I expected so hopefully next time you can play it it will be without wine wrapper since there are few things that look odd like there's no eye on player spawn point but idk if it's affecting the gameplay other than that many maximum monster spawn which could be luck.

Thanks for the video, it's really great feedback!

(+1)

In my experience, it was probably my bad luck getting those high spawn numbers. I still think the difference between low and high should be minimal.

Pearls need some info that they are not implemented. Kinda like how you got the little notice before the dragon boss fight.

I think starting at max health should be in the game. You just gotta make the death punishing, so players wouldn't just suicide to recover health - dropping some currency is the usual thing.

I look forward to a possible linux build in future, but I am happy to play test with wine for you since it work ok for the most part.

Skelly girl is cute, please redeem