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(2 edits) (+2)

None aside from those who created those mods could answer that question. Threshold tries to keep the game as "mod-friendly" as possible, but in the end, it's up to the mods' creators, not Threshold, to keep their work up-to-date and ensure it works on the most recent version of the game.

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He changed params for no apparent or obvious reason and broke a lot of mods.  That doesn't sound very mod friendly to me.

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And even if he did that? From what I saw, he always mentions which parameters he may have changed on the modding side of things (referring to updates' change logs). Again, it's not his job to maintain the mods operational in every update, that task is solely up to those who created the mods.

To me it sounds like very simple and basic stuff. You create a mod for a game? It's up to you to maintain it, not the original developer.

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Where did anybody ask the developer to maintain the mods?

Nobody asked the developer to maintain any mod.  It was asked if his latest change of params that didn't even effect actual game broke any of the mods.  And it did.

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And that question ("Do they even still work with the last version that changed the parameters?") already received the only answer which could be given to it: the main game developer can't know which mods still work, that kind of question is better asked to the folks who created the mods.

Many mods are broken with that last update.  Good job.

I figured as much.  So old version it is to keep mods working.

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Whichever one it was.  I believe 25.b was the last before breaking mods.

Apparently the latest update breaks even more mods.