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Using a shovel, or a fireball, would be the idea.

The shoulders need to look like a ball so rotating them around looks decent no matter the pose (without using low poly deformations). I'll study improving them regardless.

The AI is mostly a placeholder with several tests for different functions of it. I'll heavily modify it.

The Shoulders being disjointed and Ballshaped is fine. Morrowind does this aswell if I recall correctly. They're just too small compared to the Chest and the upper arm circumference. Simply scale the Ballshape up by maybe 20-50%.

Could work... I'll try it out, thanks for the tip!