Thank you so much!
I was aware of the possible confusion about the pattern, that is why the first level actually look like the patter right away (to hint that it is not the goal). I hope it helped at least a bit. The first dialog may be rewritten in the future to highlight it even more, but it was already a bit long. There were several design difficulties in this game I did not see coming.
Thank a lot for playing. And do not worry, I have already solid plans how to expand this to a sequel! (that would actually feature most of the cut mechanics from this version). Now to find the time :D