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(+2)

Cool concept, but I feel like the UI and controls need to feel a bit more responsive. 

I won the first fight but couldn't really figure out exactly what I was doing or what was what. A diagram and legend for the UI might work to start with, even though it should probably be more intuitive than that.

(+1)

Thanks! I tried to explain that in simple text, but I guess it’s not enough. You are basically supposed to press an arrow key and Z when you attack and arrow key and X when you defending. It stands for different types of attack. But thank you for trying the game! 

(+1)

No problem! 

I think I will try it again. I figured out the arrow key and Z attack and X defend but it seemed to only work less than half of the time.

Enemies remember your last attack and block it, the harder the enemy the more last actions they remember. So you need to always attack differently

(+1)

Ohhhh ok, that makes a lot of sense now. If you can tell players that before first battle or make it more obvious to figure out I think that would be great!