First of all congrats for the first jam entry! The game plays great. Add some juice and it will play really well! I managed to win even tho it is quite hard. I love the work with the camera, mainly when resetting after death… and I died almost 30 times. The visuals were also nicely clean. It has a feel of a rhythm game. I got some ideas while playing, I don’t know if you want to hear them, but here they are anyway: A combo counter that would increment if you step on a new platform and reset when you step on the already stepped on platform (that would have to be some visual clues for that). This could add replayability as it would be extremely hard (but rewarding) to jump without any pause.