This game rules. Roguelikes are an ambitious project for a game jam, and while this one is a bit thin on content, what's here is stylish and polished. I'm not overly fond of the control scheme—I'd really like to be able to aim the attack if I'm clicking for it, although I can see how that could cause issues for the animation. My main complaint is probably that the hitboxes feel a bit clunky, like they default to the dimensions of the sprite rather than thinking about the physical space occupied by the subject it depicts. That said, I had a lot of fun with this. The enemies are adorable and the player character design of a standard roguelike hero with creepy possessed eyes is funny