Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Such detailed feedback! Thank you so much for taking the time to write it all.

1) I agree than in its current state, it's too slow paced. It stems from me wanting to give the feeling that you're guiding the agent, not playing as him. At the end of the day, it is a programming game and was conceived as such, though. I even nearly included the subtitle "Tactical Programming Action" under Unseeing/Unseen on the title screen, but decided to slow down a bit on the Metal Gear Solid references 😅

2) Ugh... In all my games made with GDevelop, music has always been tedious. There are always overlapping problems or loops suddenly stopping for no apparent reason 🫤 I'll investigate, it's unfortunate and quite impactful.

3)  You're right. I'm adding a 2D map in the command screen, and quality of life improvements to the preview like making the obstacles semi transparent to mitigate this.

So glad you liked the overall presentation and story! Thanks again, your feedback is a tremendous help 😁

(+1)

I’m glad my feedback was useful! Makes the 5 minutes I spent writing it worth it lol

Definitely! Thanks for helping me making this a better game 🤓