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(+1)

This game is really cool!

I love the idea and implementation both. I have only played maybe 2 other turn based roguelike games before and this is already one of my faves. DoomRL is probably my all time fave turn based roguelike.

I hope that you continue to work on this and get some more tiles especially instead of the test64 ones.

The only thing I didn't like a lot so far is you seem to spend a lot of time waiting on the enemies to move; I feel like that could probably be sped up some, esp when they are nowhere near the player.

Great entry!

(+1)

Glad you enjoyed the game!

Thanks for the suggestion on enemy movement away from the player, I've added that to my list of things to help optimize the experience.

I am planning on continuing work on this with stuff like random level generation, more weapons, upgrades, etc. Should be trying to add some of that this weekend!