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(+1)

Thanks for the feedback!

  • The "press X - Y to switch weapons" text is shared with all weapons, but I've seen several get confused by it when acquiring the 23mm Cannon. I'll try a few options to address this and see which works better:
    • Make the weapon bar appear on the top of the UI if you try to switch weapons, but only have one. This already happens with Keyboard and Mouse when you press the button of the weapon you have equipped.
    • Change the wording if you only have one weapon. The 23mm Cannon replaces the Machine Gun you start with, so I can swap "Press to Switch" for "Replaces the Machine Gun". 
  • I can look into potential wall decorations. Unfortunately I shot myself in the foot when designing the layer setup for rooms, as well as the background wall system, so I'll have to play around for a bit to find a reasonable way to decorate the base without adding extra layers everywhere. Or at least without adding more than one, which is what I tried out with the Rebel Ops mode.
  • You can already adjust volume levels individually in the options menu. It's in the Volume submenu, at the top of the list. I have seen multiple players confuse it with the Audio submenu, so I'm considering combining them like I did for the Interface submenu:
    • The Audio submenu would include Volume Settings and Audio Settings, and can be further expanded in the future if needed.

PS: The full game is already released here on itch, and I'm actively working to get it out on Steam as well. You can find it as MF-01 Aerostrike over there.

(+1)

Oh, I'll check the full game out. My suggestions aren't super important, honestly. Overall I'd give your game 5 stars :-) Really enjoyed it! I missed the volume control. I'll check that out, as well. I forgot to mention... I love all the options for difficulty and game modes, too!