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this game is impossible to see, even in a dark room at max brightness with no bluelight filter.

there’s dark and moody games — and then there’s dark and annoying games like St. Plage.

this is why i rated this game with 1 star in Theme: if the game has the theme, i can’t see it because i can’t see the game.

(+1)

I can understand your frustration! When I playtested towards the end of the jam I did notice the environment could've had a bit more lighting to be able to even see the design of each room. Hopefully, in the future, if I'm working on lighting, I'll thoroughly playtest it.


Thanks for the feedback!

the game needs not just a little bit more lighting:

it needs to be a lot brighter to see anything.

(+1)

if it was a lot brighter it would lose atmosphere unfortunately.

no, the game would gain atmosphere because it would be possible to see the game and play it. the important thing for a dark atmosphere is not so much physical darkness, but limited visibility from most of the screen being black.

making a scene almost completely black to create a very dark atmosphere works for movies because the movie continues even when you don’t understand anything. this doesn’t work for games because games can only continue when you can understand them.

(+2)

Hope you didn't strain your eyes 😊

thanks, i didn’t. i just stopped playing because i couldn’t see anything.