I hadn't given up, but I couldn't finish due to:
- I didn't have much time (day job + family duties)
- I got a bit stuck working with assembly, working out programming problems rather than making a game
It's really sad because I had a great idea for a game that I was really excited about
Next time I will:
- Start with a boilerplate template that has a lot of what I need to start with
- Maybe do the GB Compo so I have 3 months rather than 7 days?