I spent the whole week planning, drawing sprites, thinking about the game, changing my mind... playing zelda (they should ban nintendo from releasing magnificent games in game jam weeks hahaha).
When finally, two days ago, I decided to mount everything in GB Studio, everything slowly collapsed, until I realized that I should have learned to use GB Studio sooner.
Lessons learned:
1. Learn to use the tools first: to understand their limitations and plan with that in mind. just because something seems "easy" doesn't mean it will be when you're desperate for a deadline.
2. If you know how to do things one way really well, maybe it's better to go with this: I'm an experienced programmer and I like to program even the most silly details. GB Studio is great, but not for me, at least as it is. I should have done it by hand using a programmer's tool. But that's me, you maybe the opposite. The important thing is to do it in the way that is most comfortable for you.
I look forward to hearing your stories and can't wait to play your submissions.
Cheers!