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Great work on your entry, I was impressed with the models, the scale, and the scope of the project!

I had a bit of a hard time picking it up (I was playing mouse and keyboard) but after a few deaths I started to get the hang of it! I think the idea is great and if you continue working on it a bit more could be put into making transitioning between rings and levels as that felt a little hitchy to me. I also found a pretty good strat to be to turn on my shield and kick constantly...that let me dispatch the boss pretty quick.

Overall great work, impressed with you tackling the jam with a 3d project, and I had a fun time with it!

(+1)

Thank you for your review and taking the time to play the game! Indeed the movement is buggy and in fact it was fixed a few hours after the deadline :D turned out the bug was introduced at the very last minute due to some scaling that was applied during 3d model importing. I will be definitely making efforts to continue development of this project although I’m pretty sure it’ll be very different :D

(+1)

Those last minute changes always shake things up! Excited to see what this becomes :)