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(+1)

Thank you!

The sound design is not my best skill obviously, but I try to improve by practicing. :)

With a more advanced management system (which I did not have time to implement), I expected the chickens to be as noisy in order to indicate bad breeding conditions (i.e. a too high density of chickens with the loudness referencing intensive industrial chicken breedings). Now, in hindsight, I think it is not a good approach for "cute" spring-themed game ;)