Hi Kuma-Gee,
Congrats on your entry! :)
As you said, we had kind of a similar idea but the games turned out be pretty different, didn't they?
I love the idea of using the arrow keys while standing still to cast. It gives a right risk / reward decision for the player to choose between fleeing / casting a powerful spell.
The pixel art and the amount juice and polish make this game a really pleasant experience.
I wish that I had a chance to look at the unlocked spells though because sometimes I forgot the combinations, haha.
Awesome job!