Hello, I'm a programmer myself with many years of half finished projects in a lot of various languages. I'm most proficient at using Unity for now though. I've mostly dealt with making RPG style games and systems. Link to my main project below (Everything there is made by me, I'm no artist but I'm proud of what I've put together)
https://scrapmettle.itch.io/nesinspiredrpg
The game above is pretty fully functional (from a gameplay loop perspective). Random battles, saving, classes, skills, items, equipment, towns, shops. So I know how to at least put a working game together.
I've not really done any 3D game development, so I'd have rough patches in those areas as I got accustomed to models and whatnot. Inventory systems, functional RPG mechanics and such are stuff I'm at least decent at. I've also done some tactical RPG stuff but those examples are old as sin and were done in just pure languages like C++ when I was absolutely crazy; I do know how to make them though. More recently I made a little vampire survivors clone that has a lot of the functional elements. I've worked a bit on platformer style games in the past too and once made a pretty good little control script with wall-jump capabilities I was happy with... but they're not really my forte. Happy to broaden horizons though.
I have an interest in finding people to work with on projects because I finally think I'm getting to the point where I'm confident in my own skill. I'd like to sit down and see what you guys are working on and talk a bit to see if there's a shared interest in working together.
I'm fine with Revenueshare but I will want to see a realistic plan for the project being released ever before I'd sign onto anything. Not specifically targeted at you guys, just something I would mention for any project of the type I signed on for.
You can contact me on Discord at ScrapMettle#9749 or you can just respond to me here.