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I'm not an expert in Unity and Renpy, but I'm quite sure that LD, which created from Renpy, is all code-based game without using plugins. If you like the battle and time system like how LD is, I think you may contract Hyao directly, I'm sure Hyao can give you some useful advice.

That's a great idea. I'll probably see if he wouldn't mind sharing some tips as I like how Renpy is set up, but it seems like doing the more complicated stuff could be a lot easier with Unity.