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Although it didn't fit super tightly into the theme, the presentation of the game and the wide array of options for spells and whatnot was nice to have! I also liked that it seemed some enemies have weaknesses and strengths? Nice!

Yep, some enemies have weaknesses, but I didn't get around to coding in strengths/resistances. That'll have to wait for a future build if I ever end up developing the game further. Thanks for playing and reviewing.