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What really helped me finish was that I intended to only work for two days on my game and just upload whatever gets done in that time frame. But when testing the game I liked it much more than I had anticipated and decided to keep working on it. At that point I already had a functioning game but still had 4.5 days left, which was more than enough to add more content. I think I would do it the same way again if I ever participated in another game jam. If I don't enjoy playing my own game after two days, it would not make much sense to keep going. And if I like it, there is plenty of time for adding more content and polishing the game.