This was really cool. there are a surprising amount of mechanics you were able to squeeze in and have actual puzzles built around them, which is really impressive! I thought the game was fairly intuitive, really the only part I struggled on at all was the first set of jumps in one of the early rooms lol.
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Thank you. Puzzle design is a pretty new thing to me so I appreciate the feedback! It was quite fun trying to work backward from the solution to create the puzzles so I'll probably end up using that experience again in the future.
I'm glad you were able to figure out the jumping with some trial and error! In retrospect I think I had way too many jumping challenges for how janky the actual jumping mechanic was. XD