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This game shows promise, considering it was created from a newbie dev! However, there are a few areas that could be improved. It would have been beneficial to discourage mindlessly mashing the space bar by implementing a cooldown or energy mechanic. Additionally, having a health system for the player would have made the game less frustrating, as accidental collisions with enemies resulted in instant death! also for tight spaces or buttons placed in a linear hallway! >:(

Implementing a radial echolocation mechanic, even if it didn't reveal the entire visible block, could have added an extra layer of depth. I understand that time constraints may have limited what could be achieved within the time limit so I will cut some slack!

Overall, this game is already pretty cool, and I appreciate your efforts, especially as a new game developer. The art style and animations are impressive, particularly the charming cartoon design of the bat and monsters. The strategic element of luring the monsters away from the button was enjoyable, although incorporating an attack or dash mechanic could have enhanced interactivity.

Keep up the good work and continue exploring new possibilities in your future projects! ^^

(+1)

Ty! yeah im fairly new to gaming dev, 3 to 4 months idk sure but yeah, and yeah i died sometimes bc the monster blocked the way on the final button, i did not think that much on level design but i still thinked a way to the player to do it, i died just a few time and the game is fairly easy id say :P