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Really creative battle system. However the dodging controls feel a bit unresponsive to me. I think you can only evade to one of the four directions, when you are in the center. So if you want to go from left to right, you cannot just keep the right button pressed but you have to wait for the character to return to the center and then press right. I don't know if this is intended to make the fights more challenging, but I personally did not really like it this way as it left me often with "But I pressed that button!" moments. However I think this battle system has incredibly much potential and would love to see it perfected in the future 😊

(+1)

I do agree that this does make the battles feel a little unresponsive, but the biggest reason this is an issue is because of the way I coded how the movement works. Perhaps Ill get to reworking it but that might take some time. Appreciate that you liked it though! Maybe in a newer version I could get this to work better.