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(+7)(-7)

I loved it!! 

The title screens UI design felt snappy and nice, and I enjoyed the A/V effects there. 

Regarding the main game content and dialogs, wow just wow. I'm proud of you for dealing with whatever's going on by creating a whole game and expressing your thoughts on various things.  I don't know where people are saying things like that (though I have heard similar comments before), but if that's what they're doing, they're obviously kids or very very unwell.  And if they're not kids... they're very unwell.

Regarding the "violent" second part of the game, it's probably rather ironic that people who coalesce into mass-hate mobs online and make comments like some of the ones in the game, somehow don't consider that to be extreme verbal violence. Which it is.  Which may even lead to harmful events in the real world. Yeah, there's a point at which disagreeing or being critical of someone, actually becomes violent mass cyberbullying. And that's not ok. It was hard to read some of that content.

I really liked the AI art examples you've created! You kept good control of the character while doing so. I use some AI character art in my game- I think it's a great option for a solo developer working in RPG maker, so you don't have to just have RTP chargen portraits for everything. If you can keep style and form control over your characters when you do it.

The combat section was a blast to play! The mechanics were cool, looked awesome, and honestly I was unexpectedly laughing out loud just watching the sad forum dwellers explode with red "BAN" text, hahahahaha... that was hilarious man.  Also, earlier in the game, the tongue-in-cheek comment about furries was a nice touch, I laughed at that moment too. If you're in the rpg maker space, and you're not lighthearted enough to where you can't joke about the obvious, ever present community stereotypes, well, lighten up :D

Anyway man I enjoyed the experience, thanks for the content you put out, it keeps me motivated to continue working on my game, and you've made some really cool effects in the engine. Don't sweat whatever's going on, just live your life, take a walk, enjoy the sun, pray if you do, have a think, pet your cat, enjoy a vanilla milkshake. You know. Things normal people do. Not people on the train. :D

Warm regards

(+4)(-3)

This makes me so happy! 。゜゜(´O`) ゜゜。

Your review shows me, that what I wanted the game to do & deliver... it does.

And that's a relief.

That's SUCH a relief! Haha...


Thank you so much for playing Clockwork. For the rating. And for pointing out the things you have in this review.


Your last paragraph, made me tear up. And the fact you brought up praying...

...the backlash for this game (in the first 24 hrs) was so severe, so overwhelming and so nonsensical. I felt hopeless, and retreated heavily, into prayers. (Something I haven't been doing...)

And that improved my situation, a lot. 

And so, I'll actively do the other things that you suggest. To improve my health even more.


Thank you again Clockwork, for your wise words, and this absolutely wholesome review.

(+5)(-4)

!!  Thank you, you're so welcome, and I'm glad it could have such a positive effect!! Very happy to read.

You take care.