So for example, following the available setting, if I define “expert machinist” as a knack, I can use the +1 dice to any stat check involving tinkering with machine? Like persuading to trade an item with my repair service, or fixing machine in a hurry for survival, or operating machines in a fight etc? Is the die single use only or is it permanent?
Honestly before you say that the bonus die / knacks are not tied to any stat, my isntinct is to define a knack based on a stat
Also, will there be any new setting for the game?