Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

I learned most of the stuff by looking at tutorials for the specific effect I am trying to achieve. The Fire is done with the Particle System inside Unity with just a white square texture and colour over time. The Character was kind of cheated, its a 3D model done in MagicaVoxel, same with the pick ups.