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A jam submission

Code name: Last BreathView game page

Down to the last breath, make a quick escape.
Submitted by Air Dinghy Interactive — 1 day, 14 hours before the deadline
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Code name: Last Breath's itch.io page

Results

CriteriaRankScore*Raw Score
Implementation (rate the game's overall stability and functionality)#842.8372.837
Gameplay (how good was the user experience, game design, narrative, etc?)#872.4882.488
Theme (how well does the game fit the challenge theme?)#1012.6052.605
Overall#1282.4372.437
Creativity (how unique or innovative was this experience?)#1562.1402.140
Presentation (rate its art, animations, sfx, music, and aesthetic appeal)#1792.1162.116

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

List the Itch usernames of all official team members.
Airdinghy

How does your game fit the theme?
The character is taking a last deep breath before searching for the exit

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Comments

(+1)

where did you learn pixel art? How did you do that fire effect? I LOVE the little robot :')

Developer(+1)

I learned most of the stuff by looking at tutorials for the specific effect I am trying to achieve. The Fire is done with the Particle System inside Unity with just a white square texture and colour over time. The Character was kind of cheated, its a 3D model done in MagicaVoxel, same with the pick ups.

Submitted(+1)

Nice burning space maze! The grey bars looked like obstacles that could be collided into, which was slightly confusing. Nevertheless, overall it's a good entry for the jam

Submitted(+1)

Interesting physics controls, and suspenseful gameplay

(+1)

The physics system is cool. I liked the level design as well, although I got a bit confused in the beginning between the fuel and air remaining. The power ups for both should look more different IMO to make it clearer. Good attempt :)

Developer

Hey guys, just to address the "where to go" thing, all paths lead to an exit. As long as you go to the right at the start, you are good.

Submitted(+1)

Hey there! Great job with the feel of the game! I liked floating around, I was able to get a few power ups, but I do agree that some indicator of where to go would have been nice. A minimap and less oxygen would suit my needs better!

Nevertheless, an enjoyable experience!

Thanks for sharing!

(+1)

Physics are cool. But I find myself not knowing what to do and got bored pretty fast.