It was pretty fun :) I went probably very much a different direction than everyone else, teaching myself a niche little game engine instead of just using Unity again. I wanted to focus more on practicing my pixelart, game design, writing and story flow- stuff like that, which was really liberating not having to fiddle with the code so much when I'm solo and that's what I wanted to work on. [Not that I dislike coding, mind you, it just wasn't what I wanted to spend the majority of my time on this time around.] Also the last three times I made something in Unity it was being a butt the whole time so I didn't wanna deal with that this time :D
[To elaborate, this is my fourth game jam total, but my first time in THIS SPECIFIC jam.]