very nice game ! i love the music ,the atmosphere and narration which really work great together and hook you instantly. i love the artstyle and the environment you play in and the fact that you are a human and also part of the immune system inside the human which is ( a little bit abstract ) but for me personally a nice integration of the theme. the jiggly / bouncy controls feel very nice and smooth. my only critique points would be the 1. - key bindings. i had to use both hands for controlling the character (WASD) , healing( SHIFT) and dashing(SPACE) .The first ability i got is shooting (LEFT MOUSEBUTTON) which felt a little bit off when using two hands for keyboard controls. 2. - the ability system. maybe it was explained in the beginning and i didnt catch it but when i played got the shooting first and then i picked up another ability.. i guess which the 3 arrows. i didt get how i activate it mouse buttons didnt seem to activate it. and the last critique would be these narrows spaces i could not fit in :D maybe theres a shrinking ability which i didnt get but that was the moment where i got stuck . All in all for me compared to other gamejams i did in the past one of the best entrys. well done and my respect for working in a 8 headed team. i imagine handling such a big team with different skills and oppinions beeing a challenge inside the Game Jam Challenge itself.
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Thank you for the very positive feedback; we are very glad that you liked the game!
Healing whilst moving /dashing was supposed to be hard; we wanted the player to take a "times out" to heal; the mechanic was also implemented very late into the Jam as well ;)
There are 3 upgrades:
-Shot (with left mouse to activate) - dropped by the enemy virus (spiked)
-Dash (a more powerful dash that allows the player to also dash through multiple enemies at once; replaces normal dash) - Dropped by the dashing enemy
-Squeeze (to reach the "tight" areas) - Dropped by the worm enemy
We had such a blast making this game!