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(+1)

Not bad. I like it though I prefer soundFX and audio feedback to music...also the block is way too powerful! once you wait for them to aproach just block if you lucky and get a pary big attack otherwise small and then stand in block and wait....also I downloaded it so I can play with a gamepad but I cant invert the y-axis so I still had to play with mouse xD

Thanks a lot for your feedback! I hope you liked the game even with the missing soundFx

Yeah many pointed that the "hits" doesn't have the proper weight without the sound, but to be honest i added music last minute, in the next updates where i will bring a lot of things like an outdoor zone, A LOT bigger dungeon, NPC with dialogue boxes and a proper Boss, it will also have proper sound for walking, fightning etc, almost all of these things are ready i just need to do the finishing touches (and find some free time from work lol) and i will upload the updated version.

Yeah the parry/block system is key! But as you can see in the comments many had trouble playing the game that is how i wanted it to be hard if you don't get the basic mechanics, easy once you get the skill and knowledge on how to approach the game!

For y-axis, the updated version already has a menu with various settings, like invert y-axis, sound and music volumes etc, i used the normal y-axis there is in other souls like for this release because i thought it would be the most common and confortable for most people

(+1)

I remember playing lots of two player games on xbox 360 with a friend and I always inverted the axis and he played normal - there was one game that only had one setting for both players - we couldn't play it xD so no worries these are minor points for a Jam Game