Thanks a lot for your feedback! I hope you liked the game even with the missing soundFx
Yeah many pointed that the "hits" doesn't have the proper weight without the sound, but to be honest i added music last minute, in the next updates where i will bring a lot of things like an outdoor zone, A LOT bigger dungeon, NPC with dialogue boxes and a proper Boss, it will also have proper sound for walking, fightning etc, almost all of these things are ready i just need to do the finishing touches (and find some free time from work lol) and i will upload the updated version.
Yeah the parry/block system is key! But as you can see in the comments many had trouble playing the game that is how i wanted it to be hard if you don't get the basic mechanics, easy once you get the skill and knowledge on how to approach the game!
For y-axis, the updated version already has a menu with various settings, like invert y-axis, sound and music volumes etc, i used the normal y-axis there is in other souls like for this release because i thought it would be the most common and confortable for most people